import java.io.Serializable;
import java.util.HashMap;

/*
 * This class belongs to client
 * 
 */
public class PlayerMovementInfo implements Serializable{
	enum Direction {
		DIR_UP,
		DIR_DOWN,
		DIR_LEFT,
		DIR_RIGHT,
		NO_MOVE
	};
	
	public Direction direction;
	public String ServerMsg;
	boolean moveSuccess;
	public HashMap<Integer, Integer> playerTreasureCount = new HashMap<Integer, Integer>();
	public HashMap<Integer, Coordinates> playerMapCoordinates = new HashMap<Integer, Coordinates>();
	public HashMap<Integer, HashMap<Integer, Integer>> remainingTreasureCoordinates = new HashMap<Integer, HashMap<Integer, Integer>>();
	
}
